Game application of the genre Roguelike with the generation of random events

Authors

  • V.V. Parkhomenko Донецький національний університет імені Василя Стуса

Keywords:

roguelike, random, random events, replayability, gaming experience

Abstract

The qualification (bachelor's) thesis examines the chronology of changes in approaches to creating game applications and evaluates different approaches to generating random events in the Roguelike genre. The essence of using modern random event generation algorithms and their impact on user experience is shown. The impact of random event generation on increasing user interest by creating a unique experience and new challenges in each subsequent game session is substantiated.

Published

2025-10-06

Issue

Section

Спеціальність 122 Комп’ютерні науки