Development of the Casual Game «Code Frost: Cybernetic Battle» Based on C# and Unity
Keywords:
: Unity game engine, casual game, game design document, Zeneject, MVCAbstract
The thesis researched the process of creating a casual video game from concept to implementation. The work consists of three main sections. The first chapter analyzes the current state of the game industry, in particular, game genres, development platforms, and game engines. The second section is devoted to the development of the game design document, which describes in detail the game objects, their logic, and game mechanics. The third section includes the technical aspects of project implementation and the development process.
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Published
2025-10-06
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Спеціальність 122 Комп’ютерні науки