Development of the Casual Game «Code Frost: Cybernetic Battle» Based on C# and Unity

Authors

  • B.A. Yavhusishyn Донецький національний університет імені Василя Стуса

Keywords:

: Unity game engine, casual game, game design document, Zeneject, MVC

Abstract

The thesis researched the process of creating a casual video game from concept to implementation. The work consists of three main sections. The first chapter analyzes the current state of the game industry, in particular, game genres, development platforms, and game engines. The second section is devoted to the development of the game design document, which describes in detail the game objects, their logic, and game mechanics. The third section includes the technical aspects of project implementation and the development process.

Published

2025-10-06

Issue

Section

Спеціальність 122 Комп’ютерні науки